Putting this here for reference, I had this written down as a function to convert from linear light into srgb.
// encode from linear light to sRGB luma
float sRGB_encode_f(float F)
if(F <= 0.00304)
lin = F*12.92;
lin = (1.055 * pow(F, (1.0/2.4)) - 0.055);
If you’ve ever wondered how big the VFX and Animation industry is – this might give you some idea – and I have no idea how accurate this is.
I searched Linkedin for the most visible studios in the industry and recorded down how many employees were listed for each studio. Keep in mind a few things…
- This only includes employees who are on Linkedin.
- Relies on people entering the correct name of their employer and/or keeping their information up-to-date.
- If your wondering why Lucasfilm is on there – lot’s of ILM people put it down as their employer (it technically is I guess). Impossible to know how much of those are ILM people versus other Lucas companies.